MEL MAKES GAMES
Greetings!
I’m Mel Ramsden, a Senior Game Designer and Artist from Canada.
I’ve contributed as a Level Designer, Technical, and Systems Designer to projects such as: Mass Effect Andromeda, Star Wars Battlefront 2, Star Wars Squadrons, Stonefly, Faefarm, Project Dragon, and The Sims. Currently I am working as a Progression and Metasystems Designer on some exciting things yet to be announced!
I’m passionate about Progression + Systems design, Narrative design, and so much more I could talk about endlessly. I’ve found the most success and enjoyment when working with teams of other awesome creatives to make the most engaging and cool experiences possible in each of our projects.
Creating interesting, memorable player experiences is my jam. I’m always improving my skills and growing my knowledge to make great games with passionate teams.